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A-Lone Mask

Game Design | Mechanics | Arts | Game Jam | 2026

Full Game
Art Concepts
Screenshot 2026-02-03 143518.png
Mechanics

Basic Mechanics

The game have 4 basic elements: Time-Remain, Money, Stamina, and Vanity.

Time-Remain is a reminder and checkpoint for the game. It could be a rent payment due date. Players need to meet the requirement before the due date, or the game will give them the punishment.

Money is the most important thing in the game. With it, you can pay the rent to keep the game going, buy the food to fulfill their stamina, and buy the goods to satisfy the vanity. You can earn it by work and your social account.

Stamina is the value that allows you to make the movement in one day. Without the stamina, you can't go to work and collect the evidence.

Vanity is a hidden element in this game. Players need to buy the things they desire in order to fulfill their vanity. This is the main reason in this game that drives the player to earn more money by fair means or foul.

Preparing Stage (Get the information of the revelation)

 

On call Cleaner: 

Player has a job as a worker for an on-call cleaning company. They will be sent to different places to do the cleaning job. These places include hotels, apartments, offices and clubs. 

During the work time, in order to get a higher pay, player need to finish all the cleaning work on time. 

'The evidence' :

The salary from your mean boss won't be enough for you to satisfy your needs in your daily life. So, player need to gathering useful 'evidence' to create a trending revelation post on your personal social media account.

Some clients of the player may be celebrities, politicians, or entrepreneurs. Players can gain tons of views from the revelation post about these people, so try to gather as much 'evidence' as you can, which is the strategy when working.

The evident could be a series of photos or a record of online chat. 

Fake and fabricate

However, not all clients have a little secret waiting for the player to find out. So, if players are short on money, this is the last chance for them to buy a limited edition figure. They need to make up enough fake evidence to accuse their victim when posting a revelation. 

Account running

After​ the work and the evidence collection, It's time to go home and start running the revelation account. 

The main goal of this part is to choose the evidence that got in the daytime and select a proper title for the post.

The Title and the quality of the evidence are two determining factors of this stage of game. A clearer photo or an Inflammatory headline can help you gain more view of your posts. However, using too many aggressive contents may lead to a bad consequence on your whole game process. So, finding a balance between the fabrication and the authenticity is an important key in the entire gameplay.

Income and expense

In the game, players have two ways to earn the money, one is by doing a part-time job, and the other is through their social media account. In your daily life, players need to spend money to pay the rent in order to continue the game flow. They also need to buy food to recover their stamina and keep on working. Another important thing is vanity, it's ok to ignore it at first when players don't have much money in their hands. As the money in their pocket grows, the vanity point will increase to a high level, forcing the player to buy the luxury to decrease the vanity level, otherwise, the game may lead to a bad ending.

 
Story Prototype Design Process
Idea Brainstorm - 故事_流程.jpg
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